Index
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R
- R - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- relay(InputStream, OutputStream, int) - Static method in class com.blackrook.gloop.glfw.struct.IOUtils
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Reads from an input stream, reading in a consistent set of data and writing it to the output stream.
- relay(InputStream, OutputStream, int, int) - Static method in class com.blackrook.gloop.glfw.struct.IOUtils
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Reads from an input stream, reading in a consistent set of data and writing it to the output stream.
- RELEASE_BEHAVIOR_FLUSH - Enum constant in enum class com.blackrook.gloop.glfw.GLFWWindowHints.ContextReleaseBehavior
- RELEASE_BEHAVIOR_NONE - Enum constant in enum class com.blackrook.gloop.glfw.GLFWWindowHints.ContextReleaseBehavior
- removeDropListener(GLFWWindow.DropListener) - Method in class com.blackrook.gloop.glfw.GLFWWindow
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Removes a
GLFWWindow.DropListenerfrom this window. - removeInputListener(GLFWWindow.InputListener) - Method in class com.blackrook.gloop.glfw.GLFWWindow
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Removes an
GLFWWindow.InputListenerfrom this window. - removeInputObject(Object) - Method in class com.blackrook.gloop.glfw.GLFWInputSystem
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Removes an object that is annotated for receiving input events from this input system.
- removeJoystickInputObject(int) - Method in class com.blackrook.gloop.glfw.GLFWInputSystem
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Removes a joystick-specific object that is annotated for receiving input events to this input system.
- removeJoystickListener(GLFWInputSystem.JoystickConnectionListener) - Method in class com.blackrook.gloop.glfw.GLFWInputSystem
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Removes a joystick listener from this input system.
- removeRunnableAlways(Runnable) - Method in class com.blackrook.gloop.glfw.GLFWContext.MainLoop
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Removes a Runnable that was added by
GLFWContext.MainLoop.addRunnableAlways(Runnable). - removeRunnableAlwaysAfterPoll(Runnable) - Method in class com.blackrook.gloop.glfw.GLFWContext.MainLoop
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Removes a Runnable that was added by
GLFWContext.MainLoop.addRunnableAlwaysAfterPoll(Runnable). - removeWindowListener(GLFWWindow.WindowListener) - Method in class com.blackrook.gloop.glfw.GLFWWindow
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Removes a
GLFWWindow.WindowListenerfrom this window. - requestAttention() - Method in class com.blackrook.gloop.glfw.GLFWWindow
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Signals user attention from this window.
- reset() - Method in class com.blackrook.gloop.glfw.GLFWWindowHints
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Resets all hints to default.
- restore() - Method in class com.blackrook.gloop.glfw.GLFWWindow
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Restores the window.
- right - Variable in class com.blackrook.gloop.glfw.GLFWWindow.Rectangle
- RIGHT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickHatType
- RIGHT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.MouseButtonType
- RIGHT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.MouseScrollType
- RIGHT_ALT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT_BRACKET - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT_BUMPER - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickButtonType
- RIGHT_CONTROL - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT_DOWN - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickHatType
- RIGHT_SHIFT - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT_SUPER - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.KeyType
- RIGHT_THUMB - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickButtonType
- RIGHT_UP - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickHatType
- RIGHT_X - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickAxisType
- RIGHT_Y - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickAxisType
- RIGHT_Z - Enum constant in enum class com.blackrook.gloop.glfw.input.enums.JoystickAxisType
- run() - Method in class com.blackrook.gloop.glfw.GLFWContext.MainLoop
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Enters a loop that sets the window and input system, and polls for events and input until the window is closed.
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