Package com.blackrook.gloop.opengl.node
package com.blackrook.gloop.opengl.node
Contains node types for use with OGLScene.
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ClassDescriptionNode that clears one or more buffers.A one-time triggered node that performs usually one-time OpenGL setup commands, like clear color, VSYNC, hints, or whatever.OGLMultiNode<GL extends OGLGraphics>A framebuffer node that contains other
OGLNodes.OGLNode<GL extends OGLGraphics>A significant entry point whose methods that get executed upon the graphics system requesting a framebuffer redraw or resize.OGLTriggeredNode<GL extends OGLGraphics>A framebuffer node that performs a one-time set of graphics commands.An OpenGL node that contains a set of jobs (Consumers) for executing on this node's parent system's thread, the idea being that other non-context threads may want to execute OpenGL commands somewhere in the pipeline, such as prepping shader programs or loading/assigning texture objects.