Enum Class LightShadeType

java.lang.Object
java.lang.Enum<LightShadeType>
com.blackrook.gloop.opengl.enums.LightShadeType
All Implemented Interfaces:
Serializable, Comparable<LightShadeType>, java.lang.constant.Constable

public enum LightShadeType extends Enum<LightShadeType>
Enumeration for shading types.
Author:
Matthew Tropiano
  • Enum Constant Details

    • SMOOTH

      public static final LightShadeType SMOOTH
      Use smooth (Gouraud) shading on polygons.
    • FLAT

      public static final LightShadeType FLAT
      Use flat shading on polygons (one face, one color).
  • Field Details

    • glValue

      public final int glValue
  • Method Details

    • values

      public static LightShadeType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static LightShadeType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null