Interface GUIKeyTables

All Superinterfaces:
GUIInputConstants
All Known Implementing Classes:
GUIKeyStroke

public interface GUIKeyTables extends GUIInputConstants
Contains tables that map strings to input keys.
Author:
Matthew Tropiano
  • Field Details

    • GENERIC_PREFIX

      static final String GENERIC_PREFIX
      Keystroke prefix for gamepad actions.
      See Also:
    • GAMEPAD_PREFIX

      static final String GAMEPAD_PREFIX
      Keystroke prefix for gamepad actions.
      See Also:
    • KEY_RELEASE

      static final String KEY_RELEASE
      Keystroke prefix for key release.
      See Also:
    • KEYBOARD_KEY_MAP

      static final Map<String,Integer> KEYBOARD_KEY_MAP
      Keyboard key name to KEY map.
    • KEYBOARD_MASK_MAP

      static final Map<String,Integer> KEYBOARD_MASK_MAP
      Keyboard key mask to KEY map.
    • GAMEPAD_BUTTON_MAP

      static final Map<String,Integer> GAMEPAD_BUTTON_MAP
      Gamepad button name to KEY map.
    • GAMEPAD_AXIS_TAP_MAP

      static final Map<String,Integer> GAMEPAD_AXIS_TAP_MAP
      Gamepad axis tap to AXIS map.
    • GAMEPAD_AXIS_TAP_FLAG_MAP

      static final Map<String,Boolean> GAMEPAD_AXIS_TAP_FLAG_MAP
      Gamepad axis tap to polarity flag map.