Uses of Class
com.blackrook.gloop.opengl.gl2.OGLProgramShader
Packages that use OGLProgramShader
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Uses of OGLProgramShader in com.blackrook.gloop.opengl.gl2
Methods in com.blackrook.gloop.opengl.gl2 that return OGLProgramShaderModifier and TypeMethodDescriptionOGL20Graphics.createProgramShader(ShaderType type, String streamName, String sourceCode) Creates a new shader object (vertex, fragment, etc.).OGL20Graphics.createProgramShader(ShaderType type, String streamName, Supplier<String> sourceSupplier) Creates a new shader object (vertex, fragment, etc.).Methods in com.blackrook.gloop.opengl.gl2 with parameters of type OGLProgramShaderModifier and TypeMethodDescriptionvoidOGL20Graphics.attachProgramShaders(OGLProgram program, OGLProgramShader... shaders) Attaches a shader to a program.voidOGL20Graphics.destroyProgramShader(OGLProgramShader shader) Destroys a program shader.voidOGL20Graphics.detachProgramShaders(OGLProgram program, OGLProgramShader... shaders) Detaches a shader from a program.