Uses of Enum Class
com.blackrook.gloop.opengl.enums.TextureFormat
Packages that use TextureFormat
Package
Description
Contains encapsulated OpenGL enum values.
Contains OpenGL 1.X implementations.
Utility classes for OpenGL stuff.
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Uses of TextureFormat in com.blackrook.gloop.opengl.enums
Subclasses with type arguments of type TextureFormat in com.blackrook.gloop.opengl.enumsMethods in com.blackrook.gloop.opengl.enums that return TextureFormatModifier and TypeMethodDescriptionstatic TextureFormatReturns the enum constant of this class with the specified name.static TextureFormat[]TextureFormat.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of TextureFormat in com.blackrook.gloop.opengl.gl1
Methods in com.blackrook.gloop.opengl.gl1 with parameters of type TextureFormatModifier and TypeMethodDescriptionvoidOGL11Graphics.setTextureData(TextureTargetType target, ByteBuffer imageData, ColorFormat colorFormat, TextureFormat format, int texlevel, int width, int border) Sends a texture to OpenGL's memory for the current texture bound to the specified target.voidOGL11Graphics.setTextureData(TextureTargetType target, ByteBuffer imageData, ColorFormat colorFormat, TextureFormat format, int texlevel, int width, int height, int border) Sends a texture into OpenGL's memory for the current texture bound to the specified target.voidOGL12Graphics.setTextureData(TextureTargetType target, ByteBuffer imageData, ColorFormat colorFormat, TextureFormat format, int texlevel, int width, int height, int depth, int border) Sends a texture into OpenGL's memory for the current texture bound to the specified target.voidOGL13Graphics.setTextureData(TextureCubeFace cubeFace, ByteBuffer imageData, ColorFormat colorFormat, TextureFormat format, int texlevel, int width, int height, int border) Sends a texture into OpenGL's memory for the current texture bound toTextureTargetType.TEXTURE_CUBE.voidOGL11Graphics.setTextureDataFromReadBuffer(TextureTargetType target, TextureFormat format, int texlevel, int srcX, int srcY, int width, int border) Copies the contents of the current read frame buffer into the current texture bound to the specified target.voidOGL11Graphics.setTextureDataFromReadBuffer(TextureTargetType target, TextureFormat format, int texlevel, int srcX, int srcY, int width, int height, int border) Copies the contents of the current read frame buffer into the current texture bound to the specified target. -
Uses of TextureFormat in com.blackrook.gloop.opengl.util
Methods in com.blackrook.gloop.opengl.util with parameters of type TextureFormatModifier and TypeMethodDescriptionprotected voidTextureBuilder.Abstract.store1D(OGL11Graphics gl, Function<BufferedImage, ByteBuffer> dataFunc, ColorFormat colorFormat, TextureFormat textureFormat) protected voidTextureBuilder.Abstract.store1DArray(OGL11Graphics gl, Function<BufferedImage[], ByteBuffer> dataArrayFunc, ColorFormat colorFormat, TextureFormat textureFormat) protected voidTextureBuilder.Abstract.store2D(OGL11Graphics gl, Function<BufferedImage, ByteBuffer> dataFunc, ColorFormat colorFormat, TextureFormat textureFormat) protected voidTextureBuilder.Abstract.store2DArray(OGL12Graphics gl, Function<BufferedImage[], ByteBuffer> dataArrayFunc, ColorFormat colorFormat, TextureFormat textureFormat) protected voidTextureBuilder.Abstract.store3D(OGL12Graphics gl, Function<BufferedImage[], ByteBuffer> dataArrayFunc, ColorFormat colorFormat, TextureFormat textureFormat) protected voidTextureBuilder.Abstract.storeCube(OGL13Graphics gl, Function<BufferedImage, ByteBuffer> dataFunc, ColorFormat colorFormat, TextureFormat textureFormat)