Uses of Enum Class
com.blackrook.gloop.opengl.enums.AttachPoint
Packages that use AttachPoint
Package
Description
Contains encapsulated OpenGL enum values.
Contains OpenGL 3.X implementations.
-
Uses of AttachPoint in com.blackrook.gloop.opengl.enums
Subclasses with type arguments of type AttachPoint in com.blackrook.gloop.opengl.enumsModifier and TypeClassDescriptionenumDescribes a list of possible framebuffer attachments.Methods in com.blackrook.gloop.opengl.enums that return AttachPointModifier and TypeMethodDescriptionstatic AttachPointReturns the enum constant of this class with the specified name.static AttachPoint[]AttachPoint.values()Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of AttachPoint in com.blackrook.gloop.opengl.gl3
Methods in com.blackrook.gloop.opengl.gl3 with parameters of type AttachPointModifier and TypeMethodDescriptionvoidOGL30Graphics.attachFramebufferRenderbuffer(AttachPoint attachPoint, OGLRenderbuffer renderBuffer) Attaches a render buffer to the current frame buffer.voidOGL30Graphics.attachFramebufferTexture2D(AttachPoint attachPoint, OGLTexture texture) Attaches a texture to this frame buffer for rendering directly to a texture.voidOGL30Graphics.detachFramebufferRenderbuffer(AttachPoint attachPoint) Detaches a render buffer from the current frame buffer.voidOGL30Graphics.detachFramebufferTexture2D(AttachPoint attachPoint) Detaches a texture from this frame buffer.