All Classes and Interfaces
Class
Description
Autowah effect for sound sources.
Band-pass filter object for band-pass filtering.
Chorus effect for sound sources.
WaveForm type enumeration.
Compressor effect for sound sources.
Distortion effect for sound sources.
Echo/Delay effect for sound sources.
Equalizer effect for sound sources.
Flanger effect for sound sources.
WaveForm type enumeration.
Frequency shift effects for sources.
Shift direction enumeration.
High-pass filter object for high-pass filtering.
Simple IO utility functions.
Sound resource abstraction.
Low-pass filter object for low-pass filtering.
A class with static methods that perform "other" types of mathematics.
Sound sample buffer class.
Sound format enumeration.
A context handle in OpenAL.
A single pair of attribute-value.
Enumeration of Context creation attributes.
Distance Model enumeration for internal OpenAL distance models for attenuating
the final gain of a Source in relation to the position/direction of the listener.
A device handle in OpenAL.
Effect object for OpenAL sources.
Auxiliary Effect Slot for enforcing effect mixing rules.
Filter object for OpenAL sources.
Generic OpenAL handle type.
The Listener in the sound environment.
Generic OpenAL object type.
Encapsulating class for OpenAL sources.
Adapter class with methods that do nothing for easy listener implementation.
A listener class for Sources.
This class is a central sound system class designed to manage an OpenAL instance and environment.
A way to lock a current context down for a series of calls to OpenAL.
Pitch shifter effect for sources.
Utility class for random generation.
Reverb effect for sound and stuff.
Ring modulator effect for sources.
WaveForm type enumeration.
This is commonly thrown when a sound buffer couldn't be allocated.
This is commonly thrown when an exception occurs in the sound system.
Simple threading utility functions.
Vocal Modifier effect for sources.
Phoneme type enumeration.
WaveForm type enumeration.